• Adam Nash

    game design | code | story | music

  • Credits

    EarthNight (Cleaversoft)

    EarthNight (Cleaversoft)

    - Lead Programmer (Unity / C#)
    - Game Designer
    - Level Designer
    - Apple Arcade launch title
    - Also released on Nintendo Switch, PlayStation 4, and Steam
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    Cleaversoft
    Unannounced Upcoming Title (Cleaversoft)

    Unannounced Upcoming Title (Cleaversoft)

    - Lead Programmer (Unity / C#)
    - Game Designer
    - Narrative Designer
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    Cleaversoft
    NekoCore (Cleaversoft / Ukiyo-e Heroes)

    NekoCore (Cleaversoft / Ukiyo-e Heroes)

    - Lead Programmer (Unity / C#)
    - Cat-mech generator, working in close collaboration with the artists at Ukiyo-e Heroes
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    Ukiyo-e Heroes
    Artizens

    Artizens

    - Game Design
    - Music
    - Scripting (Lua)
    - Narrative design / writing
    - Successful Kickstarter
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    Artizens
    Masters of Constantinople (Starlight Runner / Agentic)

    Masters of Constantinople (Starlight Runner / Agentic)

    - Game Designer
    - Writer
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    Starlight Runner
    Splinter Cell - Mythology Bible (Starlight Runner / Ubisoft)

    Splinter Cell - Mythology Bible (Starlight Runner / Ubisoft)

    - Writer
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    Starlight Runner
    Ku-Mighty - Mythology Bible (Starlight Runner / Ultimate Gaming Hideout)

    Ku-Mighty - Mythology Bible (Starlight Runner / Ultimate Gaming Hideout)

    - Writer
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    Ku-Mighty
    Valiant Comics - Mythology Bible (Starlight Runner / Valiant)

    Valiant Comics - Mythology Bible (Starlight Runner / Valiant)

    - Writer
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    Starlight Runner
    Men In Black - Mythology Bible (Starlight Runner / Sony)

    Men In Black - Mythology Bible (Starlight Runner / Sony)

    - Writer
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    Starlight Runner
    Tilt-a-pillar (Gigantic Mechanic / Sprout)

    Tilt-a-pillar (Gigantic Mechanic / Sprout)

    - Music
    - Sound Design
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    Gigantic Mechanic
    Terrific Trucks Family Play (Gigantic Mechanic / Sprout)

    Terrific Trucks Family Play (Gigantic Mechanic / Sprout)

    - Sound Design
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    Gigantic Mechanic
    Topping Chef (Gigantic Mechanic / Sprout)

    Topping Chef (Gigantic Mechanic / Sprout)

    - Sound Design
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    Gigantic Mechanic
    Block Party (Gigantic Mechanic)

    Block Party (Gigantic Mechanic)

    - Music
    - Sound Design
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    Gigantic Mechanic
    Queens of the Sapphire Sea (Radio Room)

    Queens of the Sapphire Sea (Radio Room)

    - Music
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    Radio Room
    Sentinel Slash (This is Pop / Nickelodeon)

    Sentinel Slash (This is Pop / Nickelodeon)

    - Assistant Game Designer
    - Music
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    This is Pop
    Spongebob Squarepants: Demolition Sponge (This is Pop / Nickelodeon)

    Spongebob Squarepants: Demolition Sponge (This is Pop / Nickelodeon)

    - Assistant Game Designer
    - Music
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    This is Pop
    Naruto: Battle for Leaf Village (This is Pop / Cartoon Network)

    Naruto: Battle for Leaf Village (This is Pop / Cartoon Network)

    - Level Designer
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    This is Pop
    Naruto: Star Students Ninja Survival (This is Pop / Cartoon Network)

    Naruto: Star Students Ninja Survival (This is Pop / Cartoon Network)

    - Assistant Game Designer
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    This is Pop
    Monsters vs. Aliens: Alien Trackdown Smackdown (This is Pop / Nickelodeon)

    Monsters vs. Aliens: Alien Trackdown Smackdown (This is Pop / Nickelodeon)

    - Music
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    This is Pop
    Intergalactic Sneaker Rescue Omega (This is Pop / Foot Locker)

    Intergalactic Sneaker Rescue Omega (This is Pop / Foot Locker)

    - Assistant Game Designer
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    This is Pop
    Foot Locker: Three-Point Game (This is Pop / Foot Locker)

    Foot Locker: Three-Point Game (This is Pop / Foot Locker)

    - Music
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    This is Pop
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  • Music

  • Teaching & Speaking

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    Playcrafting

    Speaker and Workshop Leader

    • Game Design Through Prototyping
    • Interactive Audio in a Day
    • Capture the Sounds of the SNES and Sega Genesis

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    Drexel University

    Adjunct Professor

    • Overview of Gaming
    • Game Development Foundations
    • Advanced Game Design and Production
    • Experimental Games
    • Scripting for Games
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    Rutgers-Camden

    Digital Studies Fellow

    • Computational Thinking
    • Video Game Design
    • Interactive Storytelling
    • Created the R-C Game Studio

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    University of the Arts

    Senior Lecturer

    • Programming for Creatives
    • History of Games
    • Senior thesis advisor